Documentation
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Index ¶
- Constants
- Variables
- func GetUserAgent() string
- func NewGametelemetryClient(configRepository repository.ConfigRepository) *gametelemetryclient.JusticeGametelemetryService
- type GametelemetryOperationsService
- func (aaa *GametelemetryOperationsService) GetAuthSession() auth.Session
- func (aaa *GametelemetryOperationsService) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(...) (...)
- func (aaa *GametelemetryOperationsService) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(...) error
- func (aaa *GametelemetryOperationsService) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(...) (...)
- func (aaa *GametelemetryOperationsService) UpdateFlightId(flightId string)
- type TelemetryService
- func (aaa *TelemetryService) GetAuthSession() auth.Session
- func (aaa *TelemetryService) GetEventsGameTelemetryV1AdminNamespacesNamespaceEventsGetShort(...) (*telemetry.GetEventsGameTelemetryV1AdminNamespacesNamespaceEventsGetResponse, ...)
- func (aaa *TelemetryService) GetNamespacesGameTelemetryV1AdminNamespacesGetShort(input *telemetry.GetNamespacesGameTelemetryV1AdminNamespacesGetParams) (*telemetry.GetNamespacesGameTelemetryV1AdminNamespacesGetResponse, error)
- func (aaa *TelemetryService) UpdateFlightId(flightId string)
Constants ¶
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const ServiceVersion = "1.29.1"
Variables ¶
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var SDKVersion string
Functions ¶
func GetUserAgent ¶
func GetUserAgent() string
func NewGametelemetryClient ¶
func NewGametelemetryClient(configRepository repository.ConfigRepository) *gametelemetryclient.JusticeGametelemetryService
Types ¶
type GametelemetryOperationsService ¶
type GametelemetryOperationsService struct {
Client *gametelemetryclient.JusticeGametelemetryService
ConfigRepository repository.ConfigRepository
TokenRepository repository.TokenRepository
FlightIdRepository *utils.FlightIdContainer
}
func (*GametelemetryOperationsService) GetAuthSession ¶
func (aaa *GametelemetryOperationsService) GetAuthSession() auth.Session
func (*GametelemetryOperationsService) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort ¶
func (aaa *GametelemetryOperationsService) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(input *gametelemetry_operations.ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) (*gametelemetry_operations.ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetResponse, error)
func (*GametelemetryOperationsService) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort ¶
func (aaa *GametelemetryOperationsService) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(input *gametelemetry_operations.ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) error
func (*GametelemetryOperationsService) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort ¶
func (aaa *GametelemetryOperationsService) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(input *gametelemetry_operations.ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) (*gametelemetry_operations.ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutResponse, error)
func (*GametelemetryOperationsService) UpdateFlightId ¶
func (aaa *GametelemetryOperationsService) UpdateFlightId(flightId string)
type TelemetryService ¶
type TelemetryService struct {
Client *gametelemetryclient.JusticeGametelemetryService
ConfigRepository repository.ConfigRepository
TokenRepository repository.TokenRepository
FlightIdRepository *utils.FlightIdContainer
}
func (*TelemetryService) GetAuthSession ¶
func (aaa *TelemetryService) GetAuthSession() auth.Session
func (*TelemetryService) GetEventsGameTelemetryV1AdminNamespacesNamespaceEventsGetShort ¶
func (aaa *TelemetryService) GetEventsGameTelemetryV1AdminNamespacesNamespaceEventsGetShort(input *telemetry.GetEventsGameTelemetryV1AdminNamespacesNamespaceEventsGetParams) (*telemetry.GetEventsGameTelemetryV1AdminNamespacesNamespaceEventsGetResponse, error)
func (*TelemetryService) GetNamespacesGameTelemetryV1AdminNamespacesGetShort ¶
func (aaa *TelemetryService) GetNamespacesGameTelemetryV1AdminNamespacesGetShort(input *telemetry.GetNamespacesGameTelemetryV1AdminNamespacesGetParams) (*telemetry.GetNamespacesGameTelemetryV1AdminNamespacesGetResponse, error)
func (*TelemetryService) UpdateFlightId ¶
func (aaa *TelemetryService) UpdateFlightId(flightId string)
Source Files
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